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Bionicle: The Legend of Mata Nui

  • Video Game
  • 2001
IMDb RATING
6.2/10
10
YOUR RATING
Bionicle: The Legend of Mata Nui (2001)
Adventure

Six legendary, biomechanical heroes called Toa arrive on the tropical island of Mata Nui. With the help of nature's elements and their Masks of Power, they embark on a mission to save the is... Read allSix legendary, biomechanical heroes called Toa arrive on the tropical island of Mata Nui. With the help of nature's elements and their Masks of Power, they embark on a mission to save the islanders from the evil forces of the Makuta.Six legendary, biomechanical heroes called Toa arrive on the tropical island of Mata Nui. With the help of nature's elements and their Masks of Power, they embark on a mission to save the islanders from the evil forces of the Makuta.

  • Writers
    • Christian Faber
    • Greg Farshtey
    • Alastair Swinnerton
  • See production info at IMDbPro
  • IMDb RATING
    6.2/10
    10
    YOUR RATING
    • Writers
      • Christian Faber
      • Greg Farshtey
      • Alastair Swinnerton
  • See production info at IMDbPro
  • See production info at IMDbPro
  • Photos1

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    User reviews

    6.210
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    More like this

    Mata Nui Online Game
    8.3
    Mata Nui Online Game
    LEGO Bionicle: Quest for the Toa
    6.1
    LEGO Bionicle: Quest for the Toa

    Related interests

    Still frame
    Adventure

    Storyline

    Did you know

    • Trivia
      This game was meant to be the main story source for LEGO's Bionicle toy series in the year 2001, but it was canceled soon before its intended release. According to LEGO, the game's quality was simply not up to their standards, however people involved with the game's development explained the real reason was that the Bionicle franchise had undergone a shift in management around that time, and the game didn't fit into LEGO's change of plans, especially their policies on the depiction of violence. There have been suggestions that this had something to do with the terrorist attacks of 9/11, and also that there may have been budgetary concerns as well. The development company, Saffire, was also faced with legal troubles for trying to avoid repeated bankruptcy, and it folded when the game was canceled.
    • Goofs
      Onua is a hunchback, but when he and the other Toa descend into the Makuta's realm, for a few shots he suddenly has the same body-built as the non-hunchbacked Toa.
    • Quotes
      • [Pohatu accidentally buries Kopaka under a pile of rocks]
      • Pohatu: Sorry about that, I was practicing. Are you alright?
      • Kopaka: I would be... if you weren't standing on me.
    • Alternate versions
      The game is available in three versions, none completed or ever released officially:
      • The alpha build (dated July 2001) is less complete and functional by far, but contains elements inspired by real-life Polynesian cultures, like the Haka, a type of ritualistic dance. It also features more cutscenes, such as Onua meeting Nobua and exploring Onu-Koro. The exposition relayed by the Turaga details the Legend of the Bionicle. Enemy creatures are very sparse, and a number of villagers (some of them named) are found in all villages, and in Onu-Koro, many of them are dancing. This version of the game contains stones with gameplay hints, players can upgrade their abilities, most defeated enemies revert back to harmless animals, and at the end the Toa Kaita would have been playable as they fight the Manas crab monsters.
      • The beta build (from October 2001) is the farthest the game ever got in its official development phase. All levels were redesigned, most notably Ga-Wahi, which looks completely different. In-engine cutscenes, the character Nobua and Haka dances were deleted, tutorial stones removed, and the dialogue greatly simplified, with the Turaga providing no backstory. There are many creatures roaming the environments, which disappear upon their defeat. In some villages, the people only come out of hiding after the animals have been dealt with. The Kaita and Manas stages were cut, replaced instead by a pre-rendered cutscene.
      • Neither version features the Toa's climactic confrontation with the Shadow Toa, nor their clash with the main villain Makuta. Despite being talked about, Makuta was not meant to appear in the game, as he is also absent in the 2003 novelization of the story, Tale of the Toa by Cathy A. Hapka. Alternate takes on the "Toa Kaita vs. Manas" and "Toa vs. Makuta" fights have been told in the Mata Nui Online Game (2001), which was released instead of this game.
      • The "Rebuilt" version is a fan-made combination of the alpha and the beta builds, created by the Litestone development team. This work-in-progress version attempts to fix the game's glitches and make it as complete as possible. They have reinstalled the content cut from the alpha, added characters from other parts of the Bionicle franchise who were not originally in the game, and inserted nods or in-jokes that only fans will understand. They are also planning to add content not found in either official build for better gaming experience, mainly the aforementioned final boss fight against Makuta.
    • Connections
      Followed by Bionicle: Mask of Light (2003)

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    Details

    • Release date
      • May 3, 2001 (United States)
    • Country of origin
      • Denmark
    • Language
      • English
    • Production company
      • Saffire
    • See more company credits at IMDbPro

    Tech specs

    • Color
      • Color

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