Erica Tenaglia
- Production Designer
- Producer
- Art Director
Erica Tenaglia is a producer and production designer specializing in independent features, psychological thrillers, horror, and visually driven storytelling. She is recognized for developing projects from concept through completion while creating immersive cinematic worlds where production design, narrative, and emotion become inseparable.
Drawing on experience across feature films, shorts, commercials, and music videos, Erica combines creative leadership with practical production expertise, guiding projects through development, budgeting, logistics, design, and execution. Her collaborative approach allows filmmakers to realize ambitious visual concepts while maintaining efficiency and narrative focus.
As a production designer, Erica is known for handcrafted environments, layered visual storytelling, and meticulous attention to detail. As a producer, she is passionate about championing independent cinema, cultivating creative partnerships, and helping bold stories reach audiences through festivals and strategic distribution.
Her work is defined by cinematic atmosphere, emotional authenticity, and a belief that every environment should become an extension of the story itself.
Drawing on experience across feature films, shorts, commercials, and music videos, Erica combines creative leadership with practical production expertise, guiding projects through development, budgeting, logistics, design, and execution. Her collaborative approach allows filmmakers to realize ambitious visual concepts while maintaining efficiency and narrative focus.
As a production designer, Erica is known for handcrafted environments, layered visual storytelling, and meticulous attention to detail. As a producer, she is passionate about championing independent cinema, cultivating creative partnerships, and helping bold stories reach audiences through festivals and strategic distribution.
Her work is defined by cinematic atmosphere, emotional authenticity, and a belief that every environment should become an extension of the story itself.




















