Zachary Berger(IV)
- Art Department
Raised on the tiny Pacific island of Saipan, Zach somehow eventually found himself designing creatures for the one and only James Cameron on the "Avatar" Sequels, where he was lucky enough to receive credit as Lead Creature Designer on "Avatar: The Way of Water", which went on to become the third highest grossing film of all time.
He won a 2023 Concept Art Award for his creature designs in "Avatar: The Way of Water", and his work has been published in multiple publications such as Imagine FX and 3D Artist Magazine. He has given numerous talks on art and design at events such as Wondercon, Lightbox Expo, and was a keynote speaker at the 2023 Zbrush Summit.
Zach has worked as a concept artist and creature designer for nearly every major film studio including 20th Century, Disney, Legendary, Marvel, Netflix, Universal, and WB, for directors such as Jon Favreau, Ron Howard, and James Mangold, and the game studio Sony Santa Monica, among many others.
He won a 2023 Concept Art Award for his creature designs in "Avatar: The Way of Water", and his work has been published in multiple publications such as Imagine FX and 3D Artist Magazine. He has given numerous talks on art and design at events such as Wondercon, Lightbox Expo, and was a keynote speaker at the 2023 Zbrush Summit.
Zach has worked as a concept artist and creature designer for nearly every major film studio including 20th Century, Disney, Legendary, Marvel, Netflix, Universal, and WB, for directors such as Jon Favreau, Ron Howard, and James Mangold, and the game studio Sony Santa Monica, among many others.













