Matt Raze
- Actor
- Editor
Matt Raze is a voice actor specializing in grounded, performance-driven work across animation, video games, and motion capture. His focus is conversational, naturalistic character acting with an emphasis on emotional realism, timing, and subtle physical performance suited for cinematic storytelling and performance capture.
He works across indie and developing projects, prioritizing character authenticity, range, and scene-based acting over stylized vocal performance. His interest lies in human-centered storytelling, particularly roles rooted in pressure, conflict, and grounded humor.
He performs with an improv team, developing spontaneity, listening, and adaptability through live performance. He is actively building toward motion capture and animation performance work in game and screen environments.
He works across indie and developing projects, prioritizing character authenticity, range, and scene-based acting over stylized vocal performance. His interest lies in human-centered storytelling, particularly roles rooted in pressure, conflict, and grounded humor.
He performs with an improv team, developing spontaneity, listening, and adaptability through live performance. He is actively building toward motion capture and animation performance work in game and screen environments.





