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John Romero(I)

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  • Art Department
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IMDbProStarmeterSee rank
John Romero
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Gameplay (2015)
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John Romero is an award-winning game development icon whose work spans over 130 games, 108 of which have been published commercially. Romero is the "father of first person shooters" having led the design and contributed to the programming and audio design of the iconic and genre-defining games DOOM, Wolfenstein, Quake, Heretic and Hexen. Romero is also was also one of the earliest supporters of eSports and a current competitive DOOM and Quake player. To date, Romero has co-founded nine successful game companies including the likes of id Software. He is considered to be among the world's top game designers, and his products have won well over 100 awards. Romero most recently won the 2017 Lifetime Achievement award at the Fun & Serious Games Festival in Bilbao and the Legend Award at 2017's Develop: Brighton.
BornOctober 28, 1967
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    • Agent info
    • Resume
BornOctober 28, 1967
IMDbProStarmeterSee rank
  • View contact info at IMDbPro
  • Photos2

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    Known for

    Sigil (2019)
    Sigil
    7.3
    Video Game
    • Director
    • 2019
    Daikatana (2000)
    Daikatana
    3.7
    Video Game
    • Writer(creator, uncredited)
    • 2000
    Quake (1996)
    Quake
    8.2
    Video Game
    • Additional Crew
    • 1996
    Empire of Sin (2020)
    Empire of Sin
    5.8
    Video Game
    • Additional Crew
    • 2020

    Credits

    IMDbPro

    Additional Crew



    • Empire of Sin (2020)
      Empire of Sin
      5.8
      Video Game
      • project management
      • 2020
    • Cartoon Network: Block Party (2004)
      Cartoon Network: Block Party
      5.8
      Video Game
      • programmer
      • 2004
    • Hyperspace Delivery Boy!
      Video Game
      • lead programmer
      • 2002
    • Red Faction (2001)
      Red Faction
      7.5
      Video Game
      • programmer: N-Gage version code monkeys
      • 2001
    • Half-Life (1998)
      Half-Life
      9.1
      Video Game
      • engine tools programmer: Quake engine
      • 1998
    • Doom 64 (1997)
      Doom 64
      7.3
      Video Game
      • programmer
      • 1997
    • Quake (1996)
      Quake
      8.2
      Video Game
      • level designer
      • tools programmer
      • 1996
    • Final Doom (1996)
      Final Doom
      8.0
      Video Game
      • level designer
      • programmer
      • 1996
    • Wolfenstein 3D (1995)
      Wolfenstein 3D
      6.9
      Video Game
      • programmer: id Software
      • 1995
    • Super Noah's Ark 3D (1994)
      Super Noah's Ark 3D
      2.5
      Video Game
      • engine tools programmer
      • 1994
    • Doom II: Hell on Earth (1994)
      Doom II: Hell on Earth
      8.4
      Video Game
      • programmer
      • 1994
    • Doom (1993)
      Doom
      8.6
      Video Game
      • game designer
      • programmer
      • software engineer
      • 1993
    • Spear of Destiny (1992)
      Spear of Destiny
      7.4
      Video Game
      • software engineer
      • 1992
    • Wolfenstein 3D (1992)
      Wolfenstein 3D
      7.9
      Video Game
      • programmer
      • 1992
    • Aliens Ate My Baby Sitter! (1991)
      Aliens Ate My Baby Sitter!
      7.3
      Video Game
      • software engineer
      • 1991

    Art Department



    • Doom 64 (1997)
      Doom 64
      7.3
      Video Game
      • designer
      • 1997
    • Doom (1993)
      Doom
      8.6
      Video Game
      • level designer
      • 1993
    • Spear of Destiny (1992)
      Spear of Destiny
      7.4
      Video Game
      • level designer
      • 1992
    • Commander Keen 1: Marooned on Mars (1990)
      Commander Keen 1: Marooned on Mars
      7.1
      Video Game
      • level designer
      • 1990
    • Commander Keen 2: The Earth Explodes (1990)
      Commander Keen 2: The Earth Explodes
      6.9
      Video Game
      • level designer
      • 1990
    • Commander Keen 3: Keen Must Die! (1990)
      Commander Keen 3: Keen Must Die!
      6.8
      Video Game
      • level designer
      • 1990
    • Dangerous Dave (1988)
      Dangerous Dave
      7.7
      Video Game
      • graphics
      • 1988
    • Pyramids of Egypt
      Video Game
      • graphics
      • 1987

    Writer



    • Return to Castle Wolfenstein (2001)
      Return to Castle Wolfenstein
      8.3
      Video Game
      • based on the 1992 game by (uncredited)
      • 2001
    • Daikatana (2000)
      Daikatana
      3.7
      Video Game
      • created by (uncredited)
      • 2000
    • Quake (1996)
      Quake
      8.2
      Video Game
      • scenario
      • 1996
    • Final Doom (1996)
      Final Doom
      8.0
      Video Game
      • original concept
      • 1996
    • Wolfenstein 3D (1992)
      Wolfenstein 3D
      7.9
      Video Game
      • co-creator (uncredited)
      • 1992
    • Catacomb
      Video Game
      • Writer
      • 1990
    • Dangerous Dave (1988)
      Dangerous Dave
      7.7
      Video Game
      • written by (uncredited)
      • 1988

    Videos1

    Gameplay
    Trailer 2:34
    Gameplay

    Personal details

    • Official sites
      • Official Besty List
      • Official Site
    • Born
      • October 28, 1967
      • Colorado Springs, Colorado, USA
    • Spouses
        Brenda RomeroOctober 27, 2012 - present

    Did you know

    • Trivia
      Co-founded the game development company Ion Storm after quitting Id Software, because he felt the artistic nature of the games worked on at Id were given less attention than the technical aspects of the games.
    • Quotes
      We had a skin for a little arrow, and it was 1300 x 960 pixels. It was out of control. - Relating a story in which a small arrow was textured so large it would not fix on people's monitors of the era

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